środa, listopada 20, 2013

Engaging Students with Game-Based Learning

Aiming to make learning more fun and engaging for students, a growing number of educators are turning to digital games and simulations to help teach core curriculum. This practice raises a number of key questions, such as: What does research say about gaming’s potential as an educational strategy? What best practices exist to help educators incorporate gaming into their classrooms successfully? How can schools ensure that games have real educational value, and are not just entertainment?

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