niedziela, września 17, 2006

Educational Gaming: All the Right MUVEs

The use of computer simulations that appeal to students’ love of video games has shown compelling educational benefits. IF YOU ONLY PUT A FRACTION OF THAT TIME AND ENERGY INTO YOUR STUDIES, YOU’D BE A STRAIGHT-A STUDENT! It’s the universal cry of parents the world over, driven mad by the persistent sight of their children investing hours and hours in mastering the many layers of a video game. To the parent, video games are the enemy, the nemesis of homework and learning. But the child sees something of value, something engaging enough to fill a weekend, to the exclusion of all other activities. What might happen if, instead of being fuel for a concerned- parent (and teacher) vs. recalcitrant-child conflict, the technology that so enthralls young people were used not for slash-and-burn computer games, but for educational purposes?